Painkiller: Battle out of Hell

Or should I say “Battle out of Heck?” No, come to think of it I shouldn’t. But at any rate, my review of this expansion pack is up at GameSpy.com. Scribbled the quote monkey:

When Painkiller came out earlier this year, it surprised a lot of people. On its rugged, stubble-covered face it appeared to be a simple throwback to outdated first-person shooter designs — limited story, simplistic gameplay, and single-minded focus on blowing the bejeezus out of everything in sight. But many gamers (including us) gobbled it up because it was intense, beautifully presented, and absurdly fun.

Painkiller’s expansion pack, titled Battle Out of Hell (BOoH), also borrows from expansion packs in earlier times. It doesn’t add anything that really changes the game — just new levels, new enemies, new multiplayer modes, and a couple of new weapons. But the good news is that everything is just as wonderfully crafted, over-the-top crazy, and mouse-crushingly intense as it was in the full game. It’s more Painkiller, and that’s what you’d expect from an expansion, right?

It was fun. I’m just glad I got to review a game that didn’t suck.

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